RippleTraining – Advanced Color Correction in Final Cut Pro
$17.00
You’ll learn how the color wheels compare to the color board and when you might want to combine corrections…
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RippleTraining – Advanced Color Correction in Final Cut Pro
- Perform corrections with color wheels
- Use curves for secondary corrections
- Remove color casts & improve skin tones
- Work with camera & creative LUTs
- Grade & Deliver in HDR
- Covers from FCP 10.4.7 to 10.6 or later
Who this Tutorial is for:
This tutorial is for editors, producers and content creators who want to master the color tools in Final Cut Pro 10.4. This tutorial assumes basic familiarity with Final Cut Pro X’s user interface. Users who are new to Final Cut Pro X should purchase Final Cut Pro 10.6 Core Training before working through this tutorial.
Software Version: Final Cut Pro 10.4 and later.
Run Time: 4 hours 30 minutes
Type of Tutorial: Intermediate
Project Media: Project Media is included with this tutorial.
Advanced Color Correction in Final Cut Pro
1. Optimizing the Workspace
2. Controlling Contrast: Color Board
3. Controlling Contrast: Color Wheels
4. Controlling Contrast: Luma Curves
5. Color Wheels vs Color Board
6. Hue & Saturation: Color Curves
7. Balancing Color
8. Color Wheels or Color Board?
9. Grading Efficiently
10. Working with Color Masks
11. Combining Color & Shape Masks
12. Using Color Masks with Curves
13. Separating Subject from Background
14. Modifying the Color of Color Curves
15. Working with Hue Curves
16. Color Masks vs Hue Curves
17. The Benefits of Hue Curves
18. Using the LUMA vs SAT Curve
19. Using the SAT vs SAT Curve
20. Using the ORANGE vs SAT Curve
21. Using Multiple Hue/Saturation Curves
22. Workflow Shortcuts
23. Super-fast Color Grading Workflow
24. Correcting Master Clips
25. Matching Shots with Match Color
26. Manually Matching Shots
27. Animating Corrections
28. Creating Looks with Color Effects
29. Using the Broadcast Safe Effect
30. Creating Looks with Color Presets
31. Looks Effects
32. Custom Grayscale & Tint Effects
33. Creating a Bleach Bypass Look
34. Creating a Vintage Look
35. Creating a Day for Night Look
36. Creating a Color Isolation Effect
37. Creating a Teal & Orange Effect
38. The What & Why of LUTs
39. Working with Camera LUTS
40. Understanding LUT Workflows
41. Working with Creative LUTs
42. Camera LUTs vs Creative LUTs
43. What is HDR?
44. HDR vs Wide Color Gamut
45. Flavors of HDR
46. HDR Requirements in FCP 10.4
47. Setting up HDR Libraries & Projects
48. Color Grading in HDR
49. HDR & LUTs
50. Tone mapping HDR to SDR
51. Appendix: Color Theory & Video Scopes
The Wheels of Change
Color Wheels allow you to quickly address color balance and exposure issues with your shots. You’ll learn how the color wheels compare to the color board and when you might want to combine corrections to achieve the look you’re after.
Grade on a Curve
Secondary correction is the process of isolating your corrections to specific areas in the frame. You’ll learn how to use Hue and Sat curves for altering the color of objects, removing color casts from shadows, improving skin tones and much more!
The Power of LUTs
Look up tables (LUTs), have become an integral part of digital cinematography and post. In this tutorial you’ll learn how to use both camera LUTs and creative LUTs in Final Cut Pro X, and why you might use them; either individually or in combination.
Grade and Deliver in HDR
Discover the emerging world of High Dynamic Range video and how to set up, grade, monitor and deliver eye-popping HDR projects using Final Cut Pro X.
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